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City of Heroes Which Mastermind Pets Are the Best

I am not an expe. Destiny Lore and Judgement dont have any special interaction with pets but they work fine for MMs.


Incarnate Selections Which Fully Effect Our Pets Are There Best Choices Mastermind Homecoming

The Masterminds power sets are.

. These controls are very intuitive easy to set up and quite possibly the most powerful set of pet controls yet divised. The Mastermind is a difficult class to play often demanding constant attention to control your minions and stave off the retribution of your enemies. I go 2 acc2 dam1 end at 50 which leaves 1 slot for pet effects.

Add in extra and things went downhill fast. Top 5 City of Heroes Best Blaster Builds Best is an objective term depending entirely on what you envision your expereince should look like. These beastly allies lack ranged attacks but make up for it with a specialized focus in melee combat.

Combined with any of the 2ndary sets with Team Def buffs andor significant -Tohit debuff will get the pets to effective soft. The Thunderspy server has come up with a way to customize your Mastermind pets so were going to go into detail as to exactly how to do this for your new MM. As long as I didnt aggro more than one mob at a time I was fine.

At Level 6 there will be two Tier 1 pets. The Tier 1 pets are available at Level 1. If a mastermind has more than one henchman pet active the following commands require one of them to be selected.

6 pets 8 parts you get 2 they get 6. Attacks on you must get past your personal defenses be lowered by your personal resistance then are split into a fraction where you get 2 parts and each active pet in supremacy range and defensive goto stay or follow gets 1 part. Masterminds with only one active henchman pet do not need to select it.

Additionally you have a chance to gain a stack of Pack Mentality. Masterminds require VIP status purchase on the Paragon Market or 13 Reward Tokens in the Paragon Rewards Program. Combine this with the defense increases of cold As well as its good coverage of necromancies biggest elemental weakness Some of the best debuffs in the game And lots of soft control You are like a reality warper that.

Henchmen will retain their stance and command unless changed. The T3 might get by with just 1 if you have leadership and other acc-def effects from your secondary might let you drop T2 or even T1 to 1 acc. General inserted mastermind note.

PLEASE SEE THE INDIVIDUAL ARTICLES FOR HENCHMEN Information Mercenaries Necromancy Ninjas Robotics Thugs Henchmen are the various pets that Masterminds are able to control. Beast Mastery is a primary power set for Masterminds. 1 pet alive 33.

Add to that the two pet 5 Def IOs and slotted Maneuvers 4 for another total of 14 Def and theres another 15 pet AOE IO. Stances and commands are issued separately and can be combined in any way desired. Mercenaries is one of the powersets.

Fully IOd out to get the best smashlethal Def I could 4485 and all the auras for the pets. These beastly allies lack ranged attacks but make up for it with a specialized focus in melee. It depends a lot on if you group what your difficulty settings are.

They are the best at what they do and they always follow orders exactly what a Mastermind needs. Then bonfire with a KB to KD IO. In the case of what we are reviewing here it will be a look at the builds that I have had the most FUN with.

Command wild animals to aid you in battle. This premium power set is available for 800 Paragon Points on the Paragon Market for Free and Premium Players. Despite their reputations Mercenaries are extremely loyal dedicated soldiers.

The guide to these controls was initially posted on the Official Forums by Sandolphan. At Level 18 there will be three Tier 1 pets. I dont recall if they get the buff icon but if affects them.

Ion is best overall for damage Void is good for having a debuff that actually matters on AVs otherwise go with whatever fits the theme. Command wild animals to aid you in battle. Alpha affects any power that can be slotted including pets.

Beast Mastery is a primary power set for Masterminds. The Mastermind Numeric Keypad Pet Controls system uses the numeric keypad to select a group of henchmen choose a stance for them and issue a command to the group. Barrier or Clarion are my choices and it depends on how close I am to the resist or defense caps for the pets.

AT THIS TIME THIS ARTICLE HAS BECOME A SANDBOX. If a Mastermind has 3 pets set to DefFol and he gets hit with an Area Effect attack for 10 points of damage then each pet will take 2 points of damage and he. In the Pets Window you will be able to view information on any summoned AI entity belonging to you.

Mercenaries typically use conventional weapons and all Mercenaries have body armor that gives them resistance to. Once at 50 only the T1 pet might need 3acc and the others get 2. VIP Players must also purchase this set.

Call forth wolves lions dire wolves hawks and insects to harass your foes. This should take Bots pets to 35 Def with AOE at 50 and Thug pets to 39 with AOE at 54. If you have Show Pet Window Option set to Enabled in the General Window Options you may open the Pet Window by clicking on Pets on the outer edge of the Team Window.

I believe pets inherit Interface and maybe Hybrid from the MM. It is a Mastermind primary power set. Check out the CoHmmunity Website.

I set mobs to 48 dropped a bonfire waded in with fulcrum and heals and let the pets do the rest. Alright I saw another thread about this and while there are lots of bind places you can look we dont have a thread for it so Ill start one cause Ive been fucking around with this the last week a bunch and Im going to do the best I can to go over commands and how to use them. Petsay commands generally have no effect for non-Mastermind characters or Masterminds with no henchman pets active.

The active controls can be categorized by which row the key appears on on the numpad. If a Mastermind has 3 pets set to DefFol and he gets hit with a 100 point attack each pet will take 20 points of the damage and he himself will take 40 points. Necromancy has the best control of any primary it also has a lot of to hit buffs and can provide all pets and the master mind with self healing.


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